So the up-and-coming Reddit comunity r/IndieDev has started a new game jam titled ‘r/IndieDev MixTape’ modeled after ZX81 tapes which featured numerous games from various developers. You can find more information on this here and here. I am one of many developers participating in this jam, which ends March 23.
So I finally found some downtime and started working on controls and concept sketches/graphics for my r/IndeDev MixTape entry. Since I’m short on time, I’m going with a more abstract style, which fits with some of the jam’s themes (ZX81, Strange Geometry).
My game is a surreal tale of revenge involving time travel and cults. It’s a narrative-driven cinematic platformer with some puzzle-solving elements As I developed the documentation the story turned into a sci-fi Count of Monte Cristo-style affair.
What I’m actually bringing to the jam will be a short snippet of the broad idea That began from a dream I had that involved cryptic dead drops, crashing exclusive parties at nightclubs dressed as ninjas to steal change or something, and having to find a new getaway car after the yellow lambo you stole is stolen by someone else.
But anyway, here’s some images.
Also yay! First post!